The Messengers of Yesh Web Address

Wednesday, September 5, 2012

Trailers, August Report

In the last blog I forgot to mention that the other thing the Hero Engine lets me do is create trailers for the books to put on YouTube. That's another use for the models I was talking about.

Here's the report for the end of August and the first full month of MMO development. I had two or three days at the end of July that are included.
  • Implemented a simple /logout command.
  • At login a Game News browser shows the latest development progress.
  • Converted evaluation files into development files.
  • Implemented a simple minimap.
  • Remapped autorun to NumLock for all users. :)
  • Began preliminary work on a skill system.
  • Created a window that displays a character's skills(currently 10).
  • Worked on world building a small game area that will eventually be the newbie zone(demo area).
It doesn't sound like much, but it's progress. I still have a long way to go on learning Heroscript and the Hero Engine. I'm only able to work on it part time, and so far it's just me. Two people I know volunteered to help out with art assets and testing. When the time came, they suddenly found other things to do. I haven't advertised for help because a) I can't pay people and b) not everything is designed yet. Plus, it's hard to let somebody else mess with the engine. I've been breaking and fixing things while being very careful. Character creation was broken for days while I converted the evaluation files, for instance.

Anyway, on to September goals.
The Skills window works but is still buggy when called with the Ctrl S shortcut. It needs fixing. I've been messing with it for days.
I need to add more skills and rename at least two, which means updating the Skills window.
I need to work on the experience system for the skills.
I need to get harvesting working.
I need to get a crafting station working.
Harvesting, skills and crafting are all interrelated. This is a lot to do and a lot to learn. I may not get it done in a month.


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